Author Topic: problem farland story fx  (Read 224 times)

xena

  • Newbie
  • *
  • Posts: 1
problem farland story fx
« on: November 16, 2008, 02:29:23 AM »
I can´t continue playing.I get to "STAGE 08 Awake the One from the Ancient "

The boss is Medussa and she is invincible,I can´t hurt her :?

what must I do?

Nutribrain

  • Full Member
  • ***
  • Posts: 137
Re: problem farland story fx
« Reply #1 on: December 24, 2008, 12:17:13 AM »
Try this japanese page:
http://www.geocities.com/suime_s/02/pc02/fs4_index.html

Try to translate it by using http://www.ocn.ne.jp/translation/webpage.html. Maybe it'll help you. Instructions on how to use the translator can be found here: http://shoppingmalljapan.com/ocnhelp.html

As I had some time to translate the help for the 8th level, here's what I've found (very roughly translated):

The one of STAGE.8 old lay frost awaken

The person who participates
At the time of an end.   Chi fighter (level 9)

Appearance enemy
Devil force soldier Fighter (level 8)x 5
Devil force soldier night (level 7)x 4
A devil force soldier sorcerer (level 9)x 9
Devil force leader night (level 10)x 3
★.   MEDEYUSA (level 14)x 1

Reinforcement
When ending turn 4, 6 and 11, I appear.
Harpy (level 7)x 3
I hide.
A devil force soldier ninja (level 9)x 4
Acquisition item
RA flare (19:9)
Silvan Bow (31:5)
Minstrel's harp (31:17)
MEDEYUSAKIRA (11:29)
Red snapper Tania sword (31:30)

Shopping
● Village (10:6)
Silver Lance (2000GOLD)
A battle, oh, camphor tree (2400GOLD)
Heavy mace (1400GOLD)
Sprite's tear (240GOLD)
● Village (26:8)
ESUTOKKU (2800GOLD)
Frail (2000GOLD).
A pole, oh, camphor tree (3000GOLD)
Sprite's tear (240GOLD)
● Village (15:23)
Whiskey (700GOLD)
Bastard sword (3000GOLD)
Lightning (2000GOLD)
Sprite's tear (240GOLD)
● Village (3:29)
Whiskey (700GOLD)
Eric Sir (2000GOLD)
Paper money of a talisman (1000GOLD)
Sprite's tear (240GOLD)

Capture
An initial position is the northwest on a map.
When I go from a west bridge, it'll be a meander, so I go to the east.
4 devil force soldiers in the neighborhood are beat first, and it's to a flower of treasure.
A village is freed to the northeast just as it is, and it's to flowers of treasure.
Items equipped with equipment of a village here automatically after a class change
If it isn't done, if it's bought and it's done, the one which isn't bought will be wise.
Then the soldiers who have moved south and have come from the southwest around the bridge and war
I cross a bridge after that, but when it passes, a witch begins to move, so I intercept.
If a village is freed, I gather by the place and advance towards east and west separately.
Nishigumi frees a southwestern village and is treasure from only one tree between the village and the fort.
But, surprise of a way ninja comes, so a witch will avoid to the utmost.
If treasure is collected from a tree in the Eastern end, Higashigumi aims at a fort each other.
I'm careful not to be attacked by MEDEYUSA and beat a witch first.
MEDEYUSA is attacked after I knock down everything and am refreshed.
But, the offensive of any place but MEDEYUSAKIRA can't expect the effect so much.
When a convalescent item is bought before knocking down, the next is easy.
« Last Edit: December 24, 2008, 03:11:32 PM by Nutribrain »