mousteeth - hehe
But that's only on interlaced video (and like Joe said, it's called 'combing'). PCE and other old consoles don't put out interlaced signals. And that's definitely NOT what I mean be scanlines. Scanlines for 240p on old 8/16bit consoles means every other scanline of a 480 res output is not displayed. And IMO, Saturn looks like ass too with los res blocky output - without 'scanlines'. Especially on a large set. All that old stuff gets played on a 20" SDTV because I can't as of yet figure out how to get my HD set to do said effect.
After playing the Saturn with the converter, Shooters especially look pretty awesome. And since shooters are blocky in general considering the ships all being rectangles and triangles and squares it doesnt make it worse on a lcd. 3D games benefit as well. Shining force 3 being one.
But yeah i agree when it comes to anything pixel related, its alot better to play these on sdtv's since lcds are just going to pronounce them and they will look worse.
If i still had my 27" JVC I-Art Flat Screen CRT i would be playing all these retro consoles on it, but I've moved onto LCD and i really don't have the room for a CRT. So i'm just doing what i can to get the best picture quality i can. Because i sure as hell am not going to stick with composite. S-video maybe, but not composite.
Oh and that pic you posted Joe is pretty awesome. Great demonstation of scanlines.