10 hours into Majou to Hyakkihei.
This game is nuts. It really makes me wonder how they're going to approach localizing it. I've even started keeping a list of some of the most cracked out lines.
SPOILERS AHEAD
The story begins as a psychopathic witch named Metarika, who lives in a psychedelic green swamp out in the middle of nowhere, revives a long-dead spirit to do her bidding. You play as the one she revived, a kind of zombie-knight, and you help her fulfill her plan to turn the entire world into a swamp. Though you never play as the witch (so far, anyway), she's essentially the main character. The knight does exactly what she orders him to, and he never speaks. The witch can even talk to you telepathically no matter where you are.
Here's one of the weirder moments, and bear in mind, I'm still in the first of the game's five chapters.
Next to the swamp is a forest, and in that forest is another witch. For various reasons, you wind up fighting this witch as one of the first bosses. Metarika has been hell-bent on killing her for a long time, it seems.
When you beat her, there's a dramatic scene where the witch tearfully confesses that she's Metarika's mother. Metarika delights in not giving a damn, and kicks her in the chest. But right when she's about to finish her off, she stops, and turns her into a rat instead.
Then she summons three male rats. She says "Have fun, guys! I can't wait to meet my rat siblings!" and she walks away.
Cue the next scene, where Metarika is in her house enjoying a feast celebrating her victory. Her servant brings in the next course, and guess what? It's fried rat. Female rat, says the servant, and he explains that he plucked it away from three male rats, and that it looked like they had all been fighting.
Metarika eats the rat.