There's nothing wrong with Donkey Kong Country.
I love this little snippet, though:
You run right and occasionally jump while collecting about a trillion bananas.
I guess it's supposed to be a complaint against the design, but it basically sums up the design philosophy of every platformer ever from the 8 and 16-bit era's (just replace banana's with coins/rings/etc.)
Have you actually played platform games? There is usually
more to do than just that stuff.
This is why I mentioned Sonic, which was unique in the way it was so smooth and straightforward. Very few bottomless pits, spikes, climbing, all enemies died easy (or could just be ignored outright), there were a bunch of rings to collect but they could easily be ignored, etc.
DKC is just like that...except slower, less flexible, and WAY less stylish. Sonic stripped away the shooting and the back tracking and the climbing and the tanuki suits and the brick breaking and the shops and the key collecting and all that stuff that normally makes a platform game so it could present its ultra cool vibe to you in a pure fashion. DKC sorta tried to do the same thing, but it doesn't f*cking
have a vibe, cool or otherwise so you just have some low end mid-90s CG shite. The whole experience is like a extended dance remix of a song you hate with a 2 minute breakdown in the middle where absolutely nothing of interest goes on.
Games like Yoshi's Island, Metal Slug, Rayman or Sonic look every bit as cool as they did when they came out. DKC was dated looking by the time DKC 2 came out, and now they just look like cancelled Jaguar games.
I should specify that there is one game in this series (kinda) that I like and that is Donkey Kong Jungle Beat. This is the GC DK platform game you play with the bongo controller originally designed for Donkey Konga. Its basically as simple as the SNES games, but the input method makes it extremely fun. Its no Donkey Kong 2 (best DK game ever!) but its really a blast. I showed this game to my girlfriend, fell asleep, and when I woke up at 6:30 in the morning she was just finishing it. I'm pretty sure the last platformer she played was SMB1 on the NES in the 80s.