Author Topic: Game Sack  (Read 72373 times)

Mathius

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Re: Game Sack
« Reply #90 on: September 26, 2011, 07:45:16 AM »
Love them comparison shots joejoe! The 32X version of Space Harrier was surprisingly accurate.
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UglyJoe

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Re: Game Sack
« Reply #91 on: September 27, 2011, 03:40:55 PM »
Wow, good stuff.  Gonna have to work my way through the archives sometime.

The "Tetris 2" released outside of Japan is actually "Tetris Flash", more of a spinoff than an actual sequel.  The real sequel was "Tetris 2 + Bombliss", which is actually pretty awesome and a game I definitely consider a worthy sequel. 

The "Tetris 2" portion of the game is the same mechanics of Tetris, but with an extra mode.  The "Bombliss" portion is a spinoff where you have to make bombs and try to clear the entire board.  It was released by itself for the Gameboy outside of Japan as "Tetris Blast". 

It's got a battery backup so you don't lose your hi scores or your progress through the puzzle mode of Bombliss.  The music is also grade A stuff, composed by Koichi Sugiyama of Dragon Quest/Warrior fame.

Yeah, though, Tetris Flash sucks something awful.

Joe Redifer

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Re: Game Sack
« Reply #92 on: October 02, 2011, 09:21:39 PM »
A follow-up to last week's episode:


guyjin

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Re: Game Sack
« Reply #93 on: October 04, 2011, 11:56:48 AM »
another awesome episode. Though now I wanna know your thoughts on Hang-On vs. Super Hang-on. Kids with plague be damned.
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Mathius

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Re: Game Sack
« Reply #94 on: October 04, 2011, 05:46:59 PM »
another awesome episode. Though now I wanna know your thoughts on Hang-On vs. Super Hang-on. Kids with plague be damned.

Lol I second that! :)
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nat

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Re: Game Sack
« Reply #95 on: October 05, 2011, 02:37:37 PM »
I'm appalled you didn't mention the SGX version of GnG.

You're probably going to say it's too obscure or something like that. :)

Mathius

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Re: Game Sack
« Reply #96 on: October 05, 2011, 03:17:02 PM »
I'm appalled you didn't mention the SGX version of GnG.

You're probably going to say it's too obscure or something like that. :)

YEAH! :-$
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SuperDeadite

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Re: Game Sack
« Reply #97 on: October 05, 2011, 03:18:55 PM »
I'm appalled you didn't mention the SGX version of GnG.

You're probably going to say it's too obscure or something like that. :)

I'm just happy there was no mention of the awful Super Slows 'n' Ghosts :)
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Tatsujin

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Re: Game Sack
« Reply #98 on: October 05, 2011, 03:44:19 PM »
I like how all the sequels on the snes were called super, even in 99% of all cases the game was inferior to its prequel :lol:
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Joe Redifer

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Re: Game Sack
« Reply #99 on: October 09, 2011, 09:53:57 PM »
I'm appalled you didn't mention the SGX version of GnG.

You're probably going to say it's too obscure or something like that. :)


All I could do is mention it because I don't have the game and I don't have the SuperGrafx.  I don't want to mention a game I can't show.  You want to see SuperGrafx games?  Send me a SuperGrafx.  I know, I know, I should just buy one.  Once I find a way to hook it up to my TurboGrafx CD so I can get RGB and s-video out of the thing, I will (because my video mod is in the TG CD interface unit).  Someone make me an adapter cable!

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« Last Edit: October 09, 2011, 09:56:08 PM by Joe Redifer »

nat

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Re: Game Sack
« Reply #100 on: October 10, 2011, 07:21:58 PM »
I'm appalled you didn't mention the SGX version of GnG.

You're probably going to say it's too obscure or something like that. :)

All I could do is mention it because I don't have the game and I don't have the SuperGrafx.  I don't want to mention a game I can't show.  You want to see SuperGrafx games?  Send me a SuperGrafx.  I know, I know, I should just buy one.  Once I find a way to hook it up to my TurboGrafx CD so I can get RGB and s-video out of the thing, I will (because my video mod is in the TG CD interface unit).  Someone make me an adapter cable!

You could probably hack up a RAU-30 to do the job. I know the RAU-30 won't fit into the TG-CD interface as-is, but I'm fairly certain you could modify/ruin that end of it and make it work.

Joe Redifer

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Re: Game Sack
« Reply #101 on: October 10, 2011, 10:51:49 PM »
I doubt I could.  Someone else, maybe.  But not me.

nat

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Re: Game Sack
« Reply #102 on: October 11, 2011, 06:25:08 PM »
I believe it's just a matter of cutting the plastic away enough on the RAU-30 to allow the plug to fit into the TG-CD interface socket. There shouldn't be any modification needed on the actual electronic components or port itself.

I no longer have a TG-CD interface to verify that, but I seem to remember that's the conclusion I came to.

Mathius

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Re: Game Sack
« Reply #103 on: October 11, 2011, 06:39:56 PM »
I believe it's just a matter of cutting the plastic away enough on the RAU-30 to allow the plug to fit into the TG-CD interface socket. There shouldn't be any modification needed on the actual electronic components or port itself.

I no longer have a TG-CD interface to verify that, but I seem to remember that's the conclusion I came to.

That would be an interesting looking system!
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Joe Redifer

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Re: Game Sack
« Reply #104 on: October 16, 2011, 07:01:07 PM »
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