3D simply should have waited one more generation, the whole 32/64bit era was a blurry foggy janky low poly warping mess, and frankly 2d was the only thing that saved a good chunk of that generation, not saying there were not some brilliant 3D games for the time, but it's hard to go back, where I can play Atari on up skip 32 bit messes and pick gaming back up in the ps2/dc/gc/xbox era.
You ahve to start somewhere, and reading it amuses me, when by the time consoles came out, PC games were already familiar with 3D games. Tho rarely textured ones.
Plus we all have our dislikes, and frankly I find that much of the later 3D that would come on mostly PC by the late 90's, and some ports on PS2 and early Dreamcast titles are creepy as f*ck.

This face is not creepy to me.
However :

This is f*cking uncanny valley eerie

especially when it's moving.
Best crew ever

All body members made of ballons.
Same goes for many things.
pentagonal car wheels in Driver 1 and 2 on PS1? Totally fine by me.
pentagonal car wheels in GTA San Andreas, in Max Payne? buggers me beyond reasonable.