Author Topic: FX-Unit Yuki: The Henshin Engine for TurboGrafx-16/PC Engine  (Read 27130 times)

Gredler

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #285 on: October 16, 2016, 04:26:25 PM »
My second string guess is animated tiles like they did in stage 00. 6 frames or so of a tile that shifts the pixels of the mountains within the window frame. Tge animation plays in relation to player positions so the mountains appear to shift as the player moves left or right. The effect does look great!

nodtveidt

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #286 on: October 16, 2016, 04:26:36 PM »
Latest public video:


Intro dialogue, animated candles, and all regular enemies are now added. This level is taking shape nicely, though there's still much to do.

esadajr

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #287 on: October 17, 2016, 07:51:18 AM »
You don't have to show us your progress but it is super appreciated. I really like what I'm seeing.
Gaming since 1985

munchiaz

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #288 on: October 17, 2016, 09:36:46 AM »
that stage is shaping up nicely

esteban

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Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #289 on: October 17, 2016, 11:49:04 AM »
Latest public video:



Intro dialogue, animated candles, and all regular enemies are now added. This level is taking shape nicely, though there's still much to do.


Holy f*ckING awesome.

:)

When is Black_Tiger going to finish animation frames for MR.Bones.motorbike? I can't wait. Homages to Castlevania II, X and 64... fantastic. Add a  guitar and I'll be in Heaven.

:)
« Last Edit: October 17, 2016, 11:58:04 AM by esteban »
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Sarumaru

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #290 on: October 17, 2016, 12:40:36 PM »
Latest public video:



Intro dialogue, animated candles, and all regular enemies are now added. This level is taking shape nicely, though there's still much to do.


Holy f*ckING awesome.

:)

When is Black_Tiger going to finish animation frames for MR.Bones.motorbike? I can't wait. Homages to Castlevania II, X and 64... fantastic. Add a  guitar and I'll be in Heaven.

:)


So what IF... we put him in a dress instead. And instead of bones, he throws flowers~
:yuki: "Go forth, FX-Unit Yuki!" http://www.fxunityuki.com
            Available NOW for the PC Engine and Dreamcast!

esteban

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Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #291 on: October 17, 2016, 01:02:01 PM »
^ I would love that!

Where have all the flowers gone? Long time passing...long time ago...
« Last Edit: October 17, 2016, 01:18:14 PM by esteban »
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elmer

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #292 on: October 17, 2016, 02:23:44 PM »
Looking good!  :D

Nighttrate

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #293 on: October 22, 2016, 08:44:20 AM »
This games coming along nicely. Good job

BigusSchmuck

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #294 on: October 25, 2016, 07:15:38 AM »
Played the demo at PRGE this year. Really, really catchy music and you guys set the new bar for homebrewn PCE games. I can't wait to play the full version. :)

nodtveidt

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #295 on: November 25, 2016, 03:43:09 PM »
Sorry for the compressed image... it'd be a bit too large otherwise (plus it's coming from Facebook because reasons)


This is just another sample of the upcoming finished version of the Castlevampire Z stage. It's the largest stage in the game so far.

nodtveidt

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #296 on: November 27, 2016, 05:59:26 AM »

elmer

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #297 on: November 27, 2016, 06:33:38 AM »

esteban

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #298 on: November 27, 2016, 08:07:15 AM »
GORGEOUS. :)
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munchiaz

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #299 on: November 29, 2016, 05:17:35 AM »
that looks damn fine