Author Topic: FX-Unit Yuki: The Henshin Engine for TurboGrafx-16/PC Engine  (Read 27064 times)

_joshuaTurbo

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #300 on: November 29, 2016, 06:31:58 AM »
finger lick'n fine.

esadajr

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #301 on: November 29, 2016, 08:14:58 AM »
Gaming since 1985

nodtveidt

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #302 on: November 29, 2016, 03:22:57 PM »
This gives away one of the new features of this stage so don't watch it if you don't want to see what happens next. :)

esteban

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #303 on: November 29, 2016, 03:44:33 PM »
I am not watching. But I think I know what it is. But I'm not gonna spoil it. :)
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Black Tiger

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #304 on: November 30, 2016, 02:54:30 AM »
I am not watching. But I think I know what it is. But I'm not gonna spoil it. :)

"Impossible on PCE" dual layer overlapping multi-directional parallax with a layer of "transparency" inbetween, which has multiple levels of translucency at the same time?
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esadajr

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #305 on: November 30, 2016, 05:39:02 AM »
I wish more devs spoiled us like this
Gaming since 1985

nodtveidt

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #306 on: December 01, 2016, 05:00:19 PM »

More platforming fun here.

nodtveidt

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #307 on: December 03, 2016, 06:52:58 AM »
Oh, so you thought Stage 01 was easy? Well then, chew on this... the stage has been doubled in size, and part of the new final stretch is this challenge...



Remember those falling rocks between the columns in the cave? Well, they're back in the extended version of the stage, only now instead of jumping between stationary columns, you have to dodge them while on fast-moving platforms. Still think this game is a breeze? :lol:

Bonknuts

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #308 on: December 06, 2016, 06:25:08 AM »
Any particular reason the text is right-side aligned in the text boxes?

Necromancer

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #309 on: December 06, 2016, 07:05:31 AM »
Because the wrong-side would be..... wrong?
















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Black Tiger

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #310 on: December 06, 2016, 08:37:49 AM »
Any particular reason the text is right-side aligned in the text boxes?

The characters are all Japanese?
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nodtveidt

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #311 on: December 06, 2016, 08:43:28 AM »
Any particular reason the text is right-side aligned in the text boxes?
Depends on who's speaking. When Yuki speaks, it's left-aligned... when anyone else speaks, it's right-aligned. Notice that anyone other than Yuki has their face also appear on the right.

Bonknuts

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #312 on: December 06, 2016, 12:16:15 PM »
Ahh.. I figured it was something purposeful.

esteban

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #313 on: December 06, 2016, 05:20:39 PM »
Any particular reason the text is right-side aligned in the text boxes?
Depends on who's speaking. When Yuki speaks, it's left-aligned... when anyone else speaks, it's right-aligned. Notice that anyone other than Yuki has their face also appear on the right.

 I love the attention to detail. :)
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blueraven

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #314 on: January 06, 2017, 08:07:18 PM »
I wish more devs spoiled us like this

yeah this is unreal
[Thu 10:04] <Tatsujin> hasd a pasrtty asnd a after pasrty ASDFTERTHE PARTY
[Fri 22:47] <Tatsujin> CLOSE FIGHTING STREET; CLOSE FORU; CLOSE INTERNETZ; CLOSE WORLD; CLOSE UNIVERSUM
--
Arkhan [05:15pm]: ill brbl im going to go make another free game noone plays lolol