Author Topic: Turbo games you should like that you don't. My example (Forgotten Worlds)  (Read 5202 times)

lukester

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #30 on: January 02, 2018, 04:09:47 PM »
Bonk 2 is an outstanding game with an insane amount of replay value. There’s a buttload of secrets and the scoring system is really in depth. It definitely is too easy but then again, Sonic 2 lets you get a bazillion continues.

Bonk 1 is great fun but it was developed in 3 months. You can tell it’s a bit rushed but it has heart and fun.

Bonk 3 and super bonk were developed by a no name company, and both games have issues in different ways. Neither takes the series forward by much

Super bonk 2 takes the good stuff from bonk 2, mainly level design and collectibles, and vastly improves transformations. It even brings back mini bosses! If it weren’t for the lame final area, the lengthy bonus levels and some of the music I would put it at the top.

turboswimbz

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #31 on: January 03, 2018, 12:59:53 AM »
Bonk's revenge is the best in the series. 

Play it and only it.  it has the proper spinning and head butt. I also enjoy the story line here.

That is all.
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Necromancer

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #32 on: January 03, 2018, 01:58:22 AM »
I like too many games, even when most others dislike 'em.  If it's something I don't particularly care for (like Deep Blue or Time Ball), I'm not alone with my distaste.
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esteban

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #33 on: January 03, 2018, 02:27:47 AM »
I like too many games, even when most others dislike 'em.  If it's something I don't particularly care for (like Deep Blue or Time Ball), I'm not alone with my distaste.

Following my New Year’s Resolution, I will not defend the unjustly and unfairly ridiculed Timeball, which is a solid puzzle game that is quite enjoyable and satisfying.

:)
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Necromancer

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #34 on: January 03, 2018, 02:45:22 AM »
My biggest problem with it is that I'm too dumb and slow to get more than two or three boards in.
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esteban

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Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #35 on: January 03, 2018, 03:58:11 AM »
My biggest problem with it is that I'm too dumb and slow to get more than two or three boards in.

I hear you.

I don’t actually like most “shuffle puzzle” games (physical or digital), but Timeball solves this problem by distracting me with the IMPENDING DOOM of a cracked ball. I don’t know why this changes things for me, but it is significant. It makes the game super-fun instead of frustrating.

A simple TIMER alone would not make a difference for me. The rolling ball of PERPETUAL DOOM is what makes it work.

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grolt

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #36 on: January 03, 2018, 04:12:33 AM »
I like too many games, even when most others dislike 'em.  If it's something I don't particularly care for (like Deep Blue or Time Ball), I'm not alone with my distaste.

Following my New Year’s Resolution, I will not defend the unjustly and unfairly ridiculed Timeball, which is a solid puzzle game that is quite enjoyable and satisfying.

:)

You take TIMEBALL, I'll defend DEEP BLUE.  I love the underwater setting, the huge sprites and the different kind of strategy that encourages you to be evasive rather than always on the attack.  It's probably clouded partially by nostalgia of having owned it as a kid, but I still like to swim around in that world from time to time for some playthroughs.  The endless loop of repeating levels after you finish the game proper is a drag, but I do like how classy the FIN death screen is, it's kind of like the ECCO games that way.  Totally get the hate though, I know I've been shit on before for my opinion on DEEP BLUE, but I do legitimately like that game.
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esteban

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Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #37 on: January 03, 2018, 05:38:24 AM »
I like too many games, even when most others dislike 'em.  If it's something I don't particularly care for (like Deep Blue or Time Ball), I'm not alone with my distaste.

Following my New Year’s Resolution, I will not defend the unjustly and unfairly ridiculed Timeball, which is a solid puzzle game that is quite enjoyable and satisfying.



You take TIMEBALL, I'll defend DEEP BLUE.  I love the underwater setting, the huge sprites and the different kind of strategy that encourages you to be evasive rather than always on the attack.  It's probably clouded partially by nostalgia of having owned it as a kid, but I still like to swim around in that world from time to time for some playthroughs.  The endless loop of repeating levels after you finish the game proper is a drag, but I do like how classy the FIN death screen is, it's kind of like the ECCO games that way.  Totally get the hate though, I know I've been shit on before for my opinion on DEEP BLUE, but I do legitimately like that game.

I’m glad you posted this because, over the years, a bunch of folks have posted things that helped me understand Deep Blue as a non-traditional game (for its time).  I have recently been willing (trying) to give it another chance to be appreciated (on *any* level).

For example, my 6-year-old twins, not knowing any better, did *not* immediately hate Deep Blue. In fact, they have been turned off by many shootemups, but not Deep Blue.

I don’t think Deep Blue’s music is stellar (listening to it independently), but in-game, the music complements the atmosphere, stages, “boss fights” (or should I say squid stampedes?) and does the job adequately.

Little details I *do* like (akin to the “fin” you mentioned) are the animated bubbles that keep cycling when the game pauses, or the “fade to gray” effect, and the modest “parallax” effect achieved at certain points...

I like the stops sub and the fact that its name is A. N. G. E. L.

I think that Deep Blue does, successfully, foster a certain atmosphere that I like and find charming. 




HATRED: I know *part* of my hatred stems from the fact that I paid $$$$ for Deep Blue in the 90’s and was *expecting* a standard shootemup, perhaps a clone of Darius (fish theme). I am actually not the biggest fan of the Darius series, but still....

So, I BUY ONE GET ONE 1/2 price (or some similar offer from tzd mail order and what did I f*cking choose?

Bravoman
Deep Blue

f*ck me.

Receiving and playing those two games, when I had SO MANY BETTER GAMES TO BUY, was the most disappointing moment in my TG-16 experience.

I don’t know if I will find room in my heart for Bravoman anytime soon, but Deep Blue has a chance.
« Last Edit: January 03, 2018, 07:29:27 AM by esteban »
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grolt

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #38 on: January 03, 2018, 05:50:52 AM »
Well put, este, and I've always said, if LL Cool J can rap about it, then it must be a good game.
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Zero_Gamer

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #39 on: January 03, 2018, 06:16:22 AM »
So much blasphemy in this thread. I had to stop reading. Rovers post threw me over the edge lol

OldTurboBastard

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #40 on: January 03, 2018, 06:18:05 AM »
Deep Blue was one of those that always looked really cool to me in the magazine shots, but i never got to play it...then when I was able to play it years later, I was not a fan ... but not like i played through the whole game so shouldn't judge too harshly.
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seieienbu

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #41 on: January 03, 2018, 06:29:39 AM »
I'll just come out and say it:

Dungeon Explorer (1 & 2)

I love RPGs, I love the visuals and music... But I'm just so damn terrible at these games that I don't have as much fun playing them as I feel I should have.

I feel like I've gotta ask: have you played them with a group of friends?
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esteban

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Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #42 on: January 03, 2018, 07:32:43 AM »
I'll just come out and say it:

Dungeon Explorer (1 & 2)

I love RPGs, I love the visuals and music... But I'm just so damn terrible at these games that I don't have as much fun playing them as I feel I should have.

I feel like I've gotta ask: have you played them with a group of friends?

I beat DE 1&2 solo and with friends. So much fun, in different ways, taking both routes.

I find Gauntlet (solo and with friends) to be much more difficult and challenging to beat than DE 1/2.

VERDICT:  nullity must play Gauntlet.
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seieienbu

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #43 on: January 03, 2018, 08:54:08 AM »
That's too bad.  But....do you at least enjoy the music?

I love Dungeon Explorer, but above all else the soundtrack to the game is what really draws me in.
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_joshuaTurbo

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #44 on: January 03, 2018, 09:04:55 AM »
SideArms and SideArms Special are both poo.

That is all.