Author Topic: Turbo games you should like that you don't. My example (Forgotten Worlds)  (Read 5146 times)

esteban

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #60 on: January 11, 2018, 07:27:55 AM »

It may play a little bit clunky, but nobody can tell me that the dark and evil mood that the game generates isn't amazing.  This holds particularly true when compared with other games of the era.


Agreed. :)

And... I wish I had a chance to play this in the arcade. I HAVE NEVER SEEN AN ACTUAL ARCADE CAB, EVER.

Same goes for Sidearms (another fave of mine).

It just boggles my mind that I missed out on lots of games despite the fact that I actively sought them out at every arcade, skating rink, bowling alley, deli, pizzeria, laundromat, etc. etc.

It didn’t matter how hard I searched, they just weren’t available at the places I went to.

:(
:)
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seieienbu

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #61 on: January 11, 2018, 08:30:51 AM »
Aside from when I was a kid, I was at a vintage game convention in Dallas last year where they had one.  Those were the only times I've ever seen it.  It's on the short list of games I'd like to get for my arcade but that's another story.
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retro junkie

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #62 on: January 13, 2018, 01:23:41 AM »
SideArms and SideArms Special are both poo.

That is all.


UNACCEPTABLE.

I stand with you esteban!

Pfloydguy2

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #63 on: January 17, 2018, 08:00:47 AM »


They could just accept games as-is and be honest with themselves about how any genuine enjoyment they derive comes from their compromise of working around the broken or poorly executed aspects of these games. Instead they tend to dismiss comments from people prefering non-gilded games, particularly rival titles (like Ninja Gaidens for non-Nintendo platforms).

I know what you are saying and think it is a valid point, but maybe a bad example. If someone told me they preferred the PCE version (which I think is the only one that is actually the "same" game, could be wrong there) , I'd have to ask them why, honestly. I'd think the NES version was leagues better even without my Nintendo tramp stamp.
Not to split hairs, but the Atari Lynx port of Ninja Gaiden 3 is the "same" as the NES version.  To its detriment, as the graphics were just scaled down instead of being redrawn completely for the lower-res screen.  Other than the attack and jump buttons being irreversibly swapped in the Lynx port, the controls are perfect and the gameplay, enemy placement, and level designs are identical to the NES original.  The worst of it is the soundtrack.  It was great on the NES, but it was butchered on the Lynx and does a huge disservice to the port.  I am a huge Lynx fanboy, and I love the NES Ninja Gaiden trilogy, but I can't bring myself to like the Lynx port of Ninja Gaiden 3.  I can't see how anyone who wasn't already a fan of the NES version could get much enjoyment out of the Lynx one.

On the topic of NES NG vs. PCE NG, I adored the NES version as a kid, and my glasses are more rose-colored for it than probably any other single game.  But I was overjoyed to learn about the PCE version 20 years or so ago - I always enjoy exploring different "takes" on my favorite things.  I've only played about halfway through the PCE version, but the choppy scrolling is really distracting to me.  It's a shame, as the graphics overall are much nicer than the NES and SNES versions.

(Sorry, I probably shouldn't have even mentioned the SNES version...I just took the whole conversation down a few notches.)

I don't care for what I've heard of the soundtrack in the PCE version, but I can't say that's due to anything more than nostalgia.  There's actually a recent thread at the Castlevania Dungeon forums in which the topic creator tries to show that the PCE version's level 1 theme is superior to the NES version's.

lukester

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #64 on: January 17, 2018, 08:52:32 AM »
Some of the same people on this forum who blast Ninja Gaiden on pce, tend to also elevate Ys III. A bit irony there.

I always liked pce Ninja Gaiden, especially since birds do less damage and other enemies are a bit less aggressive. The scrolling is bad yes (programmed by the Chinese), but there are plenty of indoor levels that look normal too.

Unlike other ports such as Dynastic Hero or Bonk's Adventure on the Amiga, the new soundtrack in Ninja Gaiden is still up to par even if it is different.

Black Tiger

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #65 on: January 17, 2018, 11:35:27 AM »
Some of the same people on this forum who blast Ninja Gaiden on pce, tend to also elevate Ys III. A bit irony there.

I always liked pce Ninja Gaiden, especially since birds do less damage and other enemies are a bit less aggressive. The scrolling is bad yes (programmed by the Chinese), but there are plenty of indoor levels that look normal too.

Unlike other ports such as Dynastic Hero or Bonk's Adventure on the Amiga, the new soundtrack in Ninja Gaiden is still up to par even if it is different.

Are you just judging two games by choppy dynamic tile parallax alone?

Ys III is the opposite scenario of Ninja Gaiden. The choppy dynamic tiles are the original artistic vision and it's the later ports that are different. Ninja Gaiden suffers from smooth 60fps scrolling with pockets of incorrectly implemented dynamic tile parallax. Turbo Ys III has 100% correctly implemented dynamic tile sections with a few brief smooth scrolling sections. You don't get the jarring juxtaposition of Ninja Gaiden at all.

The gameplay of Ys III was designed from the ground up around the framerate of the computer versions. The Turbo version makes everything smoother by moving fast. Separate from the solid control/collision (by Ys III standards) and how the choppy tiles affect visuals, it's an adventure/RPG, not action game. There's much more to it outside of the action portion or the dynamic tiles. Ys I & II isn't in the same boat as Ninja Gaiden either.
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schweaty

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #66 on: January 17, 2018, 12:57:49 PM »
Parasol Stars for me.  Don't get me wrong, it looks great.  I just have never gotten into single screen platformers.  I think it's just a little before my time.  When Super Mario Bros came out, it literally changed the game forever for me.

As far a Ninja Gaiden goes.  I like the PCE and NES versions.  The PCE version does look better, but it's not a graphics leap like the PCE version of Double Dragon II was.  For me, the difference is the music.  The NES version is one of the all time great soundtracks.   Fast and frenzied, it fits the gameplay perfectly.

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« Last Edit: February 03, 2018, 06:03:00 AM by schweaty »

VmprHntrD

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #67 on: January 17, 2018, 04:17:16 PM »
I know in Ys circles Ys III often gets bashed since it was the bastard child of the family not being like the others as a side scrolling platformer but I've always enjoyed it.  It's a little strange but it handles well enough.  Maybe I shouldn't like it as it's cool to hate on it, but I think it's fine.

esteban

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #68 on: January 18, 2018, 08:18:41 AM »
I know in Ys circles Ys III often gets bashed since it was the bastard child of the family not being like the others as a side scrolling platformer but I've always enjoyed it.  It's a little strange but it handles well enough.  Maybe I shouldn't like it as it's cool to hate on it, but I think it's fine.

It is a totally fun game.

:)
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Punch

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #69 on: January 18, 2018, 08:24:25 AM »
All Sidearms HYPERDYNE bashers: suck my left one.

esteban

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #70 on: January 18, 2018, 08:25:17 AM »
^ Agreed!
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PapaSmurf

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #71 on: January 28, 2018, 05:21:47 AM »
SideArms and SideArms Special are both poo.

That is all.

Spot on!




All Sidearms HYPERDYNE bashers: suck my left one.

Aww hell no!

^ Agreed!

Aww hell no again.

Am I in Bizzaro Earth or something?  I had no idea so many people actually liked this game.  Back in the day, I convinced a friend to get SideArms for his birthday.  It was a Capcom game, so it had to be good, right?  Nope.  We played it and were so disappointed.  The tunes were nice, but that's it.  The game is repetitive and boring.  I clearly remember saying, many times, "didn't I just kill this thing in the last level."  And "this spinny circle thing again???"

Oh yeah...  The game isn't even two players!  We couldn't even use our new Turbo Taps.

Ugh..  Funny thing is that I still have my friend's SideArms Turbo Chip.  I guess he didn't care for it either or he would have asked for it back 28 or so years ago.   And I haven't played it since!  Maybe I'll give it another chance.  To be continued......

ccovell

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #72 on: January 28, 2018, 09:29:59 AM »
We played it and were so disappointed.  The tunes were nice, but that's it.  The game is repetitive and boring.  I clearly remember saying, many times, "didn't I just kill this thing in the last level."

Yeah, Super Mario Bros. sucks in the same way.   :roll:
2nd level is always underground and 4th level is always some dumb, empty, boring castle.  And the boss never changes.  How could people like this??   :roll:

PapaSmurf

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #73 on: January 28, 2018, 12:08:18 PM »

Yeah, Super Mario Bros. sucks in the same way.   :roll:
2nd level is always underground and 4th level is always some dumb, empty, boring castle.  And the boss never changes.  How could people like this??   :roll:

My levity must of touched a nerve.   :lol:  It's only my opinion.

Mario platformers have several qualities, some addictive, to them that make them popular such as finding secrets, beating the clock, timing jumps, speed running, etc.  I wouldn't compare these two vastly different games.

Anyone here think SideArms > R-Type?


Phase

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Re: Turbo games you should like that you don't. My example (Forgotten Worlds)
« Reply #74 on: January 28, 2018, 12:10:18 PM »
yeah I mean Sidearms isn't the greatest but its a decent game. I think a lot of people don't know you can switch weapons in the pause menu. Took me a while to figure that out bitd