That said, can anyone tell me how Red Steel is? I don't like typical FPS games these days, but I am interested in trying Red Steel because the aiming controls look pretty interesting and the sword fights look fun.
I like Red Steel (granted I'm only in the first two chapters in) I'm sore from playing Wii sports with my wife and I've got work I need to do before I can invest more time in it and other games.

I do have occasional problems with controls. The point and shoot works okay, but I think there is too many reliance on motions that might confuse people a bit. The sword fighting works fairly well though.
I do like how the game starts. It reminded me of Halo in the fact that it more or less just threw you into a situation and eventually you were given hints and instructions on how to perform certain tasks. It helps in making a game immersive.
Personally, I also like the fact that I don't have to run around looking for health packs/shields, etc. If you're able to hide for a little bit, your lifebar recharges. On the flip side, the enemies also run for cover (when possible).
Anyway, I was pleasantly surprised by the title. Then again, I wasn't expecting anything too spectacular.

I've also played a little Zelda, but I haven't gotten very far... The beginning is a bit dull, it's essentially a bunch of tutorials. It would have been nice if it just threw you into a situation like Red Steel. Granted, once the real gameplay starts, I'm sure that Zelda will surpass Red Steel.
