Author Topic: BubbleGum Crash translation. Update - complete.  (Read 1614 times)

malducci

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BubbleGum Crash translation. Update - complete.
« on: November 20, 2006, 02:34:01 PM »
Well.. we've decided to push this out for an x-mas release.

Quote from: www.pcedev.net link=http://www.pcedev.net/
BubbleGum Crash. Straight from the series
comes the digital comic adventure for PC
Engine. Upon investigating a recent bank
robbery incident, you soon learn that things
aren't quite what they appear to be.

Get ready to test your best detective
skills in this all out cyber punk adventure
for the Turbo Grafx-16 game system!


Download the patch here. Make sure you have the full dumped version (513k).

 Edit: You need the ROM that has the header included with it, which is 513k total in size. If you ROM is 512k in size, then you probably have the headerless ROM version. That's a pain in the ass. I can't wait for the new translation patching to come out(it's in the making) so you have to worry about which rom you have, when applying a patch.



« Last Edit: December 26, 2007, 01:42:16 PM by malducci »

Odonadon

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Re: BubbleGum Crash translation
« Reply #1 on: November 20, 2006, 03:32:16 PM »
Cool!  Always wanted to give this game a spin.

OD
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Keranu

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Re: BubbleGum Crash translation
« Reply #2 on: November 20, 2006, 04:08:57 PM »
This game always interested me, I can't wait.
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

m1savage

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Re: BubbleGum Crash translation
« Reply #3 on: November 22, 2006, 02:32:23 AM »
Hope this goes well for you. I'm always up for ANY PC Engine game translation.  :dance:

sunteam_paul

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Re: BubbleGum Crash translation
« Reply #4 on: November 22, 2006, 05:22:58 AM »
Excellent!

Now only if someone would do Ranma...
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peperocket

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Re: BubbleGum Crash translation
« Reply #5 on: November 23, 2006, 09:41:05 AM »
Hi rich !

Do you have a preview date for the patch out ???

Thanks !

malducci

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Re: BubbleGum Crash translation
« Reply #6 on: November 24, 2006, 05:05:28 AM »
Hey Peperocket,

 I want to be beta testing by next weekend. I'm still working on the first of 3 blocks of text - trying to compress it with dictionary method ( I'm currently writing the compression program).

-R

Necromancer

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Re: BubbleGum Crash translation
« Reply #7 on: November 24, 2006, 04:23:02 PM »
Fantastic!  I'm always excited for new translation projects.  I've never played through a digital comic (unless Snatcher falls into this category), but am looking forward to giving this one a spin.  It's lookin' good so far - keep up the good work.
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Keranu

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Re: BubbleGum Crash translation
« Reply #8 on: November 24, 2006, 06:01:35 PM »
I've never played through a digital comic (unless Snatcher falls into this category)
Snatcher definitely falls into this category. :)
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

TR0N

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Re: BubbleGum Crash translation
« Reply #9 on: November 24, 2006, 07:54:45 PM »
Kewl i am a fan of the anime.

Looking forward to it when ever you get it done  :pray:

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Necromancer

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Re: BubbleGum Crash translation
« Reply #10 on: November 26, 2006, 05:36:34 PM »
Quote
Snatcher definitely falls into this category.
Thanks Keranu.  I suppose I should have guessed that - it doesn't really fall into any other categories.  I'll amend my statement to "I've never played through a digital comic on the Turbo".  No Japanese abilities here (played Snatcher on SegaCD) and I anxiously await playing BubbleGum Crash.
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malducci

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Re: BubbleGum Crash translation
« Reply #11 on: November 27, 2006, 01:39:34 AM »
I'm looking for people who have flash cards to beta test the game. If you're interested- PM me.

ParanoiaDragon

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Re: BubbleGum Crash translation
« Reply #12 on: November 28, 2006, 03:08:36 PM »
Damn, I'd beta test it for you, IF I had a flash card!  And that's considering that I'm not really into digital comics!  Well, either way this is cool!

malducci

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Re: BubbleGum Crash translation
« Reply #13 on: November 28, 2006, 06:08:48 PM »
Hey, I' still could use testers to play on the emus. PM sent :)

malducci

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Re: BubbleGum Crash translation
« Reply #14 on: December 07, 2006, 06:00:03 PM »
Private Beta copies should be going out this weekend.  :wink: