Author Topic: CRAPCOM  (Read 1158 times)

Keranu

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CRAPCOM
« on: July 10, 2008, 07:19:42 PM »
I've finally gotten around to putting up the first chapter of a series I am writing called "CRAPCOM" :P . I know a crapload of people aren't going to agree, but I'm trying to be as moderate as possible (as I hope anyone who debates with me is as well), while trying to throwing in some humor here and there. I plan on writing a ton more, so this is only a snipet. Even if you're a die hard Capcom fan, you might still enjoy reading it for all the historical research I did just for this chapter alone - which I had a lot of fun doing because I really got to learn about a ton of old, revolutionary arcade shooters.

CRAPCOM: Volume I - The Early Years
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Turbo D

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Re: CRAPCOM
« Reply #1 on: July 10, 2008, 07:40:18 PM »
Even if you're a die hard Capcom fan, you might still enjoy reading it for all the historical research I did just for this chapter alone - which I had a lot of fun doing because I really got to learn about a ton of old, revolutionary arcade shooters.

Even though turbo D is a big Capsule Computer fan, he really enjoyed Keranu's article! I had fun reading about the company's history and learning new facts. I hope there are many more articles in the Crapcom series at LazerDorks. Keep up the good work Keranu!

Quote from: Lazer Dorks
While we're on the subject of 1942, I don't think I can pass up the fact that Capcom, a JAPANESE developer, made the goal of 1942 to destroy the entire Japanese air fleet. That's just... crazy. I know damn well such anti-patriotism wouldn't fly in an American game!

I've always enjoyed this fact! Gotta love that crazy Capsule Company!  8)

Keranu

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Re: CRAPCOM
« Reply #2 on: July 10, 2008, 07:43:43 PM »
Tank you veddy much!

I gotta admit, Capcom had balls for making 1942 from the American perspective  8) .
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Joe Redifer

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Re: CRAPCOM
« Reply #3 on: July 10, 2008, 08:37:47 PM »
Quote from: turbo D

Even though turbo D is a big Capsule Computer fan, he really enjoyed Keranu's article!


Well then he should come and tell us himself!

guyjin

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Re: CRAPCOM
« Reply #4 on: July 10, 2008, 11:39:47 PM »
Apparently the D in Turbo D stands for Deion Sanders.  :P

And Capcom is better than most Devs out there, then and now. Though they have an annoying tendency to grind out sequels of a super hit constantly until everyone's sick of it.
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Black Tiger

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Re: CRAPCOM
« Reply #5 on: July 11, 2008, 05:45:12 AM »
Thanks for actually going through with this and doing such a thorough job. I've been hesitant to ask you about it from time to time, since it could very well draw negative attention to LaZer Dorks. It was a good idea beginning with a disclaimer. I'd keep the disclaimer at the beginning of each volume.

So far it's not too damning as an argument, but is very entertaining as a point of view and general Capcom profile. I can't wait until you get to the good/bad stuff like Mega Man. :twisted:

The size of the Crapcom logo reminds me more of crappy Mode 7 effects than Capcom though. :wink: Which also reminds me of a point you may or may not want to consider when you reach the SNES era. Capcom's SNES games didn't abuse Mode 7 effects the way most developers did. Most of their original console games and SNES ports were heavy on hand drawn artwork and clean touched up pixel art and they weren't afraid to use real animation in place of cheap fx. Just compare the battle scenes between FFIV - FFVI and Breath of Fire I & II.

From what I understand, when they use a date with "XX" (19XX), it means that it's an alternate reality.
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Ninja Spirit

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Re: CRAPCOM
« Reply #6 on: July 11, 2008, 06:28:51 AM »
Let's see Code Name: Viper/ Dead Fox ripped off Rolling Thunder and got away with it....

It took 6 years for Capcom to count to three...

Oh yeah the mix of CAPsule COMputer, the proper name for that kind of abbreviation is called a portmanteau

Black Tiger

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Re: CRAPCOM
« Reply #7 on: July 11, 2008, 10:35:14 AM »
Let's see Code Name: Viper/ Dead Fox ripped off Rolling Thunder and got away with it....

What about Shinobi? :wink:
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Lochlan

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Re: CRAPCOM
« Reply #8 on: July 11, 2008, 10:51:14 AM »
I did not like this article.

Your main criticism seems to be that Capcom's games are derivative.  You admit at the beginning of the article that Capcom is not the only company that does this, but I submit to you that every game developer does and that the vast majority of all releases are derived from other games.  Nolan Bushnell stole pong; Space Invaders is a rip off of Breakout; every Japanese RPG ever is derivative of early US RPGs; and the list goes on.

There is a very small list of games that I would consider to be wholly "original", and they were all made in the 80's.

Furthermore, your disparaging comment about 1943 kai as an "update" made be pause.  (Apparently a game can't be rated on its own merits?  Perhaps you think that a sequel/update has to have a certain number of original elements to qualify as a new experience?) It leads me to believe that a future article will criticize the Street Fighter series, although I hope I am incorrect.  People who are not fighting game fans can laugh, but each one of the five versions of SF2 is drastically different.  The subtle differences between moves changes the dynamic of the games.

I do not disagree with your sentiment, but in my opinion the fact that you focus on Capcom instead of the industry as a whole undermines your argument.
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Necromancer

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Re: CRAPCOM
« Reply #9 on: July 11, 2008, 11:02:33 AM »
I did not like this article.

Your main criticism seems to be that Capcom's games are derivative.  You admit at the beginning of the article that Capcom is not the only company that does this, but I submit to you that every game developer does and that the vast majority of all releases are derived from other games.  Nolan Bushnell stole pong; Space Invaders is a rip off of Breakout; every Japanese RPG ever is derivative of early US RPGs; and the list goes on.

There is a very small list of games that I would consider to be wholly "original", and they were all made in the 80's.

My thoughts exactly.  I've read articles such as this before, therefor I now dub thee Krapanu or maybe Krap-On-You, 'cause it's 8% more goofy.

Furthermore, your disparaging comment about 1943 kai as an "update" made be pause.  (Apparently a game can't be rated on its own merits?  Perhaps you think that a sequel/update has to have a certain number of original elements to qualify as a new experience?) It leads me to believe that a future article will criticize the Street Fighter series, although I hope I am incorrect.  People who are not fighting game fans can laugh, but each one of the five versions of SF2 is drastically different.  The subtle differences between moves changes the dynamic of the games.

Drastically different is a bit much, but at least they were all incremental improvements and not just a rehash of the same crap like most sports games (Woo-hoo!  Madden 2008.5 is coming soon with new stats and team mascot obituaries!).
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Black Tiger

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Re: CRAPCOM
« Reply #10 on: July 11, 2008, 11:29:16 AM »
Your main criticism seems to be that Capcom's games are derivative.  You admit at the beginning of the article that Capcom is not the only company that does this, but I submit to you that every game developer does and that the vast majority of all releases are derived from other games.  Nolan Bushnell stole pong; Space Invaders is a rip off of Breakout; every Japanese RPG ever is derivative of early US RPGs; and the list goes on.

Keranu's not saying that Capcom is the only company to make non-original games. He's simply demystifying their games on a title by title basis. When the Crapcom series is finished you can better judge what he's trying to get across overall.


Quote
There is a very small list of games that I would consider to be wholly "original", and they were all made in the 80's.

At no time did Keranu discuss "wholly original" games.


Quote
Furthermore, your disparaging comment about 1943 kai as an "update" made be pause.  (Apparently a game can't be rated on its own merits?  Perhaps you think that a sequel/update has to have a certain number of original elements to qualify as a new experience?) It leads me to believe that a future article will criticize the Street Fighter series, although I hope I am incorrect.  People who are not fighting game fans can laugh, but each one of the five versions of SF2 is drastically different.  The subtle differences between moves changes the dynamic of the games.

I do not disagree with your sentiment, but in my opinion the fact that you focus on Capcom instead of the industry as a whole undermines your argument.

The Street Fighter series will likely be a target in an upcoming volume, but fans (not necessarily teh most(!) diehardest) of Capcom and SFII trash both on a daily basis for the same reasons Keranu singles them out.

I believe that SFIICE and SSFII were worthy upgrades, but the Turbos aren't drastically different. Personally, I think that there's nothing wrong with the updates Capcom and other companies make to their street fighting series. Most opinions from what I read online seem to differ.

Keranu isn't focusing on Capcom while ignoring the industry as a whole. The reason he's taking Capcom to task, is because he feels that they are the highest regarded of the worst offenders. But either way, this stunning article is about Capcom. Nobody criticizes the review of a shooter series or game because they did not choose to review the entire genre as a whole.
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jboypacman

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Re: CRAPCOM
« Reply #11 on: July 11, 2008, 11:39:26 AM »
I found this to be quite good and i plan on reading more once its up to read. :D

WoodyXP

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Re: CRAPCOM
« Reply #12 on: July 11, 2008, 11:44:54 AM »
I enjoyed it.  Got some good laughs too.  :clap:

MotoRoaderMike

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Re: CRAPCOM
« Reply #13 on: July 11, 2008, 12:44:17 PM »
I've finally gotten around to putting up the first chapter of a series I am writing called "CRAPCOM" :P . I know a crapload of people aren't going to agree, but I'm trying to be as moderate as possible (as I hope anyone who debates with me is as well), while trying to throwing in some humor here and there. I plan on writing a ton more, so this is only a snipet. Even if you're a die hard Capcom fan, you might still enjoy reading it for all the historical research I did just for this chapter alone - which I had a lot of fun doing because I really got to learn about a ton of old, revolutionary arcade shooters.

CRAPCOM: Volume I - The Early Years


I hope this is just a joke and you really don't hate Capcom.

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Black Tiger

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Re: CRAPCOM
« Reply #14 on: July 11, 2008, 02:43:43 PM »
I hope this is just a joke and you really don't hate Capcom.

Keranu, this article was worth it just for priceless comments like this. :P
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