Author Topic: PCE, SNES and Genesis, screen comparison.  (Read 50793 times)

awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #60 on: April 02, 2009, 02:27:26 PM »
Quote
what i also recognised while playing WH, the PCE does not have the linescrolling the arcade had

Its been a while since i played the arcade World Heroes 2 but the pce one has the line scrolling floors like the snes port has, I'm guessing the arcade has more.

Tom

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #61 on: April 02, 2009, 05:08:53 PM »
what i also recognised while playing WH, the PCE does not have the linescrolling the arcade had :cry:

 I just played through it. It has line scrolls. One level didn't. Just how much of the game did you play? :P

Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #62 on: April 02, 2009, 06:20:17 PM »
it's been a very while ago i played it the last time. but when i watched at those two screens, it doesn't look that it is showing up with linscrolling:




so i thought, that there is no such thing as linescrolling from my remembering.
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Joe Redifer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #63 on: April 02, 2009, 07:08:52 PM »
The PCE version wins, but the SNES floor in the 3rd set of pics definitely wins since it has actual perspective to it. 

Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #64 on: April 02, 2009, 07:13:49 PM »
since it has actual perspective to it. 

that's what i meant with the missing linescrolling (like in SFII') in the pce version.
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Tom

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #65 on: April 03, 2009, 04:12:23 AM »
since it has actual perspective to it. 

that's what i meant with the missing linescrolling (like in SFII') in the pce version.

 But that stage still has line scrolling, regardless of the way the floor was drawn.

Joe Redifer

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #66 on: April 03, 2009, 04:41:48 AM »
That's gotta look crazy-odd.

spenoza

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #67 on: April 03, 2009, 05:28:17 AM »
Y'know, I wonder what component of the SNES pics is the resolution/adapted graphics and what part is simply the result of a bad port job.
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shubibiman

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #68 on: April 03, 2009, 05:28:56 AM »
Colorwise, the SNES versions are always better but what I don't like with SNES games colors is the paleness of the colors.
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ceti alpha

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #69 on: April 03, 2009, 06:16:42 AM »
The World Heroes 2 comparison is no comparison. The PCE pwns.


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awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #70 on: April 03, 2009, 12:43:00 PM »
Art of Fighting.
                     pce                                                 snes








Tatsujin

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #71 on: April 03, 2009, 06:33:25 PM »
there is no comparison for all the ACD NG Fighters. not just that the pictures are looking much better on the PCE, also the action, BGM, FX dynamic scrolling etc. are far superior to any module ports on SFC or MD.
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PCE Games coundown: 690/737 (47 to go or 93.6% clear)
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Tom

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #72 on: April 03, 2009, 07:53:12 PM »
 The only thing is; you're comparing straight RGB of SNES shots with altered RGB of PCE shots. Run the screen shots from ME through photoshop with the "Posterize" option set to parameter/value of 8. That'll correct the color differences you have in ME's settings.

example:
ME

True/straight RGB


 From your pics, it looks like only the Reds where changed in your ME color profile/settings. Red cut. The straight RGB pics for PCE are a little warmer.

awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #73 on: April 03, 2009, 09:49:11 PM »
Chiki Chiki Boys.
         

                pce                                              genesis













awack

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Re: PCE, SNES and Genesis, screen comparison.
« Reply #74 on: April 03, 2009, 10:18:12 PM »
Quote
The only thing is; you're comparing straight RGB of SNES shots with altered RGB of PCE shots. Run the screen shots from ME through photoshop with the "Posterize" option set to parameter/value of 8. That'll correct the color differences you have in ME's settings.


I looked in the ME settings and saw that the color was set slightly lower than it should be, the left screen below shows the adjusted color, the shots i have taken so far, are closer to composite, i would love to be able to get the genesis and snes shots as close to composite as i can  but i dont know how to approximate that.