I've always thought it was an underrated system and one that holds up quite well today. The software library on the system is a nice mixture of unique games and solid ports. Most of the ports on the system are the best home versions of the games (Virtua Racing, Blackthorne, Star Wars Arcade, Virtua Fighter, etc.) and most of the others are right up there with the best also (Mortal Kombat II, Doom, After Burner and Space Harrier, which I think controls better on the 32X than on the Saturn SEGA Ages release). Then there are unique games like Tempo, Knuckles Chaotix, Kolibri, Shadow Squadron, Cosmic Carnage and Zaxxon's Motherbase that all have quirky charms that you don't really see on other consoles. It's almost as if because the 32X was such a niche system the developers were able to play around a little more with the concepts rather than just making simple flagship games. All told, the other good thing about the 32X is that the library is small and there are very few actual stinkers. BC Racers and Spider-Man: Web of Fire are really the only dogshit games on the system. Not bad for a system that everyone hates on.