I have not bought any LRG games before, and I echo a lot of the sentiments in this thread. I would much prefer a system where the demand is measured before the supply is created. For games that have already been released digitally, I would think that this would be fairly easy to do. If you want to keep things "limited" to satisfy the collectors, then make a limited version with bonus goodies or a special cover or some such thing. Limiting supply artificially (like LRG and Nintendo's hardware strategy) is maddening to me. Being able to sell these things in package deals that nobody wants is a good indicator that the price is too low given the demand. Then again, if they own the rights, they can sell it however they want.
I've already ordered Ys Origin and The Dragon's Trap from Play Asia, because I didn't want to deal with this nonsense. It seems that Asia has a better handle on how to manage this.