OK so here's the deal on Lucretia... since the code is already at 100% and just requires sprites, Sarumaru is going to work on those as soon as the PCE version of Henshin Engine comes to a close. It will take approximately one month to complete. In the interim, I will be finishing off the PC conversion of Henshin Engine. Thus, Lucretia and the PC build of Henshin Engine will be finished at roughly the same time, approximately one month after PCE HE goes off to the pressing house. From there, Lucretia goes off to press and the source code to the PC build of HE goes off to the various other developers who will be converting the game to other platforms.
There will also be a PC build of Lucretia, using the same game engine as the PC build of Henshin Engine. ERGE, as it's called, is a very flexible game engine built in-house at Eponasoft over the past few years and can accommodate a wide variety of game systems. It will likely be used for all future PC conversions of Saru Studio titles, including Oni Island and Gods Of Lightning. Speaking of Gods Of Lightning...
