Author Topic: FX-Unit Yuki: The Henshin Engine for TurboGrafx-16/PC Engine  (Read 27128 times)

Arkhan

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #420 on: May 24, 2017, 01:10:59 PM »
HOLY SHIT YOU PUT OBAMA IN A DUNGEON?

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nodtveidt

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #421 on: May 24, 2017, 03:22:52 PM »
HOLY SHIT YOU PUT OBAMA IN A DUNGEON?
And then someone paid $400k to spring him. :lol:

roflmao

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #422 on: June 03, 2017, 06:53:46 PM »
So I'm guessing there won't be any progress on Lucretia until this gets released? Any ETA on that? I've already pre-paid for both so I'll be happy to receive something, just wondering where that game stands.

incrediblehark

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #423 on: June 04, 2017, 04:29:25 AM »
Same situation as roflmao, prepaid for both games. Willing to wait (obviously) but also curious of the status.

esteban

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #424 on: June 04, 2017, 01:00:59 PM »
Same situation as roflmao, prepaid for both games. Willing to wait (obviously) but also curious of the status.
So I'm guessing there won't be any progress on Lucretia until this gets released? Any ETA on that? I've already pre-paid for both so I'll be happy to receive something, just wondering where that game stands.

I am holding both of your copies of Lucretia.

I will send them out when I finish tasks #1-69 on my to-do list.

Thank you.

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Black Tiger

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #425 on: June 04, 2017, 05:10:47 PM »
Same situation as roflmao, prepaid for both games. Willing to wait (obviously) but also curious of the status.
So I'm guessing there won't be any progress on Lucretia until this gets released? Any ETA on that? I've already pre-paid for both so I'll be happy to receive something, just wondering where that game stands.

I am holding both of your copies of Lucretia.

I will send them out when I finish tasks #1-69 on my to-do list.

Thank you.



What is the last task on your to-do list?
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esteban

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #426 on: June 04, 2017, 11:30:21 PM »
^ Jajajhahahhahaha.

Indeed.
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nodtveidt

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #427 on: June 05, 2017, 04:00:57 PM »
OK so here's the deal on Lucretia... since the code is already at 100% and just requires sprites, Sarumaru is going to work on those as soon as the PCE version of Henshin Engine comes to a close. It will take approximately one month to complete. In the interim, I will be finishing off the PC conversion of Henshin Engine. Thus, Lucretia and the PC build of Henshin Engine will be finished at roughly the same time, approximately one month after PCE HE goes off to the pressing house. From there, Lucretia goes off to press and the source code to the PC build of HE goes off to the various other developers who will be converting the game to other platforms.

There will also be a PC build of Lucretia, using the same game engine as the PC build of Henshin Engine. ERGE, as it's called, is a very flexible game engine built in-house at Eponasoft over the past few years and can accommodate a wide variety of game systems. It will likely be used for all future PC conversions of Saru Studio titles, including Oni Island and Gods Of Lightning. Speaking of Gods Of Lightning...


Black Tiger

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #428 on: June 05, 2017, 04:27:44 PM »
I was actually using that pic to test which palettes work best in that scene.

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esteban

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #429 on: June 05, 2017, 11:51:03 PM »
Godz o' Lightening
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TheClash603

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #430 on: June 06, 2017, 01:02:22 AM »
OK so here's the deal on Lucretia... since the code is already at 100% and just requires sprites, Sarumaru is going to work on those as soon as the PCE version of Henshin Engine comes to a close. It will take approximately one month to complete. In the interim, I will be finishing off the PC conversion of Henshin Engine. Thus, Lucretia and the PC build of Henshin Engine will be finished at roughly the same time, approximately one month after PCE HE goes off to the pressing house. From there, Lucretia goes off to press and the source code to the PC build of HE goes off to the various other developers who will be converting the game to other platforms.

There will also be a PC build of Lucretia, using the same game engine as the PC build of Henshin Engine. ERGE, as it's called, is a very flexible game engine built in-house at Eponasoft over the past few years and can accommodate a wide variety of game systems. It will likely be used for all future PC conversions of Saru Studio titles, including Oni Island and Gods Of Lightning. Speaking of Gods Of Lightning...




Thanks for the update!

Feel free to use my likeness as a God of Lightning sprite.

roflmao

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #431 on: June 06, 2017, 08:25:08 AM »
Woo! Thanks for the update!

Black Tiger

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #432 on: June 06, 2017, 01:13:32 PM »
Thanks for the update!

Feel free to use my likeness as a God of Lightning sprite.

Here ya go:

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TheClash603

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #433 on: June 06, 2017, 04:41:17 PM »
Thanks for the update!

Feel free to use my likeness as a God of Lightning sprite.

Here ya go:




That's damn good!

ParanoiaDragon

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #434 on: June 06, 2017, 08:26:02 PM »
Godz o' Lightening

WRONG!  It's Godz o' Lightnin'!  Thank you very much! :P