Author Topic: FX-Unit Yuki: The Henshin Engine for TurboGrafx-16/PC Engine  (Read 27077 times)

esteban

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #75 on: September 27, 2016, 03:27:56 PM »
Gorgeous!
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NightWolve

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #76 on: September 27, 2016, 03:52:42 PM »
Yeah, and something else that is striking, the video is so smooth, clear, crisp, etc. I must know how it was recorded!!!

MotherGunner

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #77 on: September 27, 2016, 04:22:39 PM »
Very cool.  Can't wait.

Kind of makes me wonder if they could have ported Cool Spot over to PC-TG.
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NightWolve

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #78 on: September 27, 2016, 04:34:17 PM »
* 295 backers
* $20,030 pledged
* 8 days to go

Wow, they just crossed over the $20,000 mark!! Welcome to the big leagues, Rover!  :clap:

Out of 295 backers, that averages ~$68 bucks per person.

nodtveidt

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #79 on: September 27, 2016, 04:52:03 PM »
Is that what they call a "fake parallax" effect implemented that I see ??? ;)
This is indeed the "fake parallax" you speak of. :D Six layers of scrolling on the first part... made possible by using all four scroll() zones plus dynamic tiles and sprite overlays. Not too shabby for a system with only one background layer, eh? :)

The second part of the stage isn't 100% done yet... it will have gravestones similar to the ones in stage 1 of Lucretia. The second part is only three layers but due to sprite overlays, it'll look like typical multilayer parallax. :)

Yeah, and something else that is striking, the video is so smooth, clear, crisp, etc. I must know how it was recorded!!!
mednafen has built-in video recording. I never use anything else. :)

Arkhan

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #80 on: September 27, 2016, 09:34:55 PM »
Very cool.  Can't wait.

Kind of makes me wonder if they could have ported Cool Spot over to PC-TG.

Yeah, right after they ported f*ckin' Chester Cheeto.

lol, dork.



Though, the effect isn't "fake parallax", it's "fake layering".   As line scrolling at different rates is what parallax really is.

Everyone combines layers + parallax into one concept when that's not 100% accurate.

Achieving layering on PCE is effort.  Parallax itself is not.  It's balls easy.


anyway, good to see people are paying attention to PCE finally instead of the goddamn Sega, and Watermelon's stupid nonsense.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nodtveidt

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #81 on: September 28, 2016, 12:28:18 AM »
Achieving layering on PCE is effort.  Parallax itself is not.  It's balls easy.
^^^ this. :D

cr8zykuban0

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #82 on: September 28, 2016, 05:14:00 PM »
yo rover, the updated stage 2 graphics look awesome and they've almost reached their dreamcast port stretch goal!!! so stoked for saru studios!!!

Black Tiger

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #83 on: September 29, 2016, 08:01:31 AM »
Dreamcast version is unlocked.
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Necromancer

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #84 on: September 29, 2016, 08:16:53 AM »
Saru should've kept it as a vote for a disc based system.  I wanted to vote for PC-FX.
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MrBroadway

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #85 on: September 29, 2016, 08:20:26 AM »
Is the Dreamcast version going to be any different (aside from graphics/sound) than the PCE version?

Black Tiger

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #86 on: September 29, 2016, 09:26:07 AM »
Is the Dreamcast version going to be any different (aside from graphics/sound) than the PCE version?

I'm assuming that the graphics and sound will be the same, upscaled to 480p.
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nodtveidt

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #87 on: September 29, 2016, 01:45:02 PM »
Not only did we smash the stretch goal for the DC conversion, but someone actually took the top tier reward! I never expected that to actually go... but someone's gonna get a very awesome custom PC Engine. :)

The DC version is based on the PC version but as far as I know, it will have at least one exclusive feature in it.

NightWolve

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #88 on: September 29, 2016, 01:48:09 PM »
Stretch goal has been smashed! Now that's what I like to hear! ;)

esteban

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Re: Henshin Engine Game for TurboGrafx-16/PC Engine
« Reply #89 on: September 29, 2016, 04:57:13 PM »
Not only did we smash the stretch goal for the DC conversion, but someone actually took the top tier reward! I never expected that to actually go... but someone's gonna get a very awesome custom PC Engine. :)

The DC version is based on the PC version but as far as I know, it will have at least one exclusive feature in it.

The DC version will feature a cameo from ______________.
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